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Post by brimstone on Mar 29, 2008 15:33:42 GMT -5
Prowess
Agility Constitution Dexterity Strength
Intuition
Eyesight Hearing Smell/Taste Intelligence
Charisma
Comeliness Willpower Wisdom Voice
Some secondary traits
Fortitude: Constituion + Prowess + Willpower/3
Reflexes: Agility + Agility + Prowess/3
Initiative: Intuition + Reflexes + Reflexes/3
This is the current direction I'm headed. I created a table for rolling stats on 6d6. You do this 12 times and then assign them however you want to the attributes. Then for the traits just figure out the average.
So the Prowess Trait ='s Agility + Constitution + Dexterity + Strength attributes divided by 4.
The attribute generation table 6d6.
6: -14 7: -13 8: -12 9: -11 10: -10 11: -9 12: -8 13: -7 14: -6 15: -5 16: -4 17: -3 18: -2 19: -1 20: 0 21: 0 22: 0 23: 1 24: 2 25: 3 26: 4 27: 5 28: 6 29: 7 30: 8 31: 9 32: 10 33: 11 34: 12 35: 13 36: 14
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Post by sambudak on May 30, 2008 8:02:27 GMT -5
The amount of work you're going through to make a ZeFRS/HM hybrid is astonishing. I don't understand it, but the effort is laudable nonetheless. I'm currently in the throes of sloughing off years of simulationist trappings( in other words ZeFRS might be too crunchy right now for me;)).
What about ZeFRS is there that you want to meld it with HM? On the face of it the match seems poor; but I can see how the magic for ZeFRS is a little less negotiation-heavy, and the combat in ZeFRS is easier to use( even with your mods you've posted in another thread).
The crunch you're adding to the character generation is well thought out, but to me a way too complex method to use. That and adding in all the HM attributes... I've used them myself with regular HM, but the attribute bloat is really unecessary for me anymore( GURPS has only four stats, and ZeFRS doesn't really have any the way I used to think of them).
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Post by brimstone on May 31, 2008 19:59:29 GMT -5
Actually I've moved past this now. My current direction is a hybrid six-range dice pool method, so a universal table isn't needed, the dice handle that aspect. Although they have to be custom made dice.
I like all systems and have a good time playing them. I entertain myself by thinking about designs thats all.
My current thinking is in the style of the Star Wars rpg. I made a post about this at Lythia.com forum.
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